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Admin
10-16-2011, 02:43 AM
http://www.hunternoctalis.com

As some of you know, we've been working off and on with the development of Hunter Noctalis for over a year with various directions and platforms. Plans have changed for it more than once during this period, but we're finally ready for a beta release.

Hunter Noctalis is similar to Algadon in a lot of ways. It's built using the same core system, but with enhancements, better balance, hunt achievements, and more. We're certainly not replacing Algadon. Algadon will continue on, and received some enhancements just today, in fact.

So, being that Hunter Noctalis is based on the same system as Algadon, you may be asking why you would be interested in playing it. Some of the key reasons are listed below:


Get in early for an advantage. When you start a game from the beginning, you're ahead of the pack, know more than new comers, and have access to items that may not be available all the time.
Hunter Noctalis does not, and will not, have any luck items. So, you don't have to worry about anyone having an advantage because you happened to have a bad luck run or someone having access to more luck, runs, etc. In fact, the game is not setup the same way with unlimited drops. You gain featured items for completing hunts as achievements primarily.
No need to ever start an account over. You only become stronger as you go up, and there are no disadvantages or anything that can be missed or done "wrong" that gives a significant disadvantage.
The Team system (like Clans) is not activated at this time, but when it is, it will have many improvements to help with fake wars and other related issues. Algadon will be getting these improvements also shortly after the Team system is released on Hunter Noctalis.
Items are not overpowered. Due to the way Algadon is setup, legendary items had to be made a lot more powerful than originally intended over time due to the way the game developed. This made early legendary item purchases less valuable. This will not occur with Hunter Noctalis. Featured items will maintain their value, and the system has been planned considering all that has been learned from Algadon.
Bosses are always available! Even when you are level 1000, you can still battle the level 1 boss! There are not as many boss drops, but the ones there are all featured items and rare. Something to work towards!
Bounties are more limited so that players are not constantly being posted. This has also gone live on Algadon mostly today as well.
We have removed the lottery. Many complain that the same people always win the lottery in Algadon. Hunter Noctalis does not have a lottery, which will prevent any issues some may have in this regard.
Not as many featured/legendary items. There will be far less items than in Algadon for simplicity, but new items will be rotated in periodically, and old items rotated out. They will mainly have similar stats/value, though, except for specials and holiday items.
No rejuv items. At this time, we do not plan for there being this functionality in HN. This could change depending on feedback, but it's the current plan.
Leveling is slower. The progression in Algadon is faster than we intended. In HN, that has been improved, but at the same time, each level counts more.
IGC is more meaningful and something to work towards/a challenge.
The game is in beta. Therefore, it is more open to tweaks and adjustments than Algadon. So, we welcome your feedback. Being beta, things can be changed more easily.
Featured items are less! Although you will notice that credits are available in smaller packages, featured items still cost a lot less from the conversion. Therefore, they'll be more accessible to more players.


That covers a lot of the changes, but there will be more developments, and you may find some not even mentioned here as well.

We got off to a bit of a rocky start due to login issues with Internet Explorer, and then cookies needing to be cleared for everyone after the fix to be able to login, but it's all resolved now.

We hope you enjoy HN, and if you have any questions, let us know!

mailmeharry2008
10-16-2011, 10:32 PM
Of course, we are enjoying, the hard mode of Algadon, lol :)
But it lacks in many points as well.


Most disliked feature is that the cost of legendary items are almost as high as in algadon, though we are getting only one credit a day. It will take 2500 days (6 to 7 years) for us to go premium, unlike algadon. Everything is very very expensive in that game as well, making that game impossible for freebies :)

So i hope you do something in regard to this :)

Admin
10-16-2011, 10:44 PM
Just to clarify, it cost 260 credits to go premium. Is that listed somewhere incorrectly.

Seapig
10-16-2011, 11:21 PM
The premium access page lists it as $25 or 2500 Credits

Admin
10-17-2011, 12:31 AM
The reference there has been fixed. :)

mailmeharry2008
10-17-2011, 12:57 AM
Thanks seapig for informing in my place :) @ seapig

But still some items, like buying str and def, or dollars, are costing high too as per algadon, please have a recheck for that as well :) @ Admin

a pinnapple
10-18-2011, 11:43 AM
items seem to be unequiping themselves alot in HN, especially the skateboard. any reason for this or way to fix it?

i think i have narrowed it down to when i equip the baseball bat the skateboard unequips. i would do it several times because i can only hold one bat and i wanted extra cash.

mailmeharry2008
10-18-2011, 10:29 PM
I too experienced similar problem :)

a pinnapple
11-04-2011, 11:46 PM
does anyone have info on the drop rates of the bosses. also any clue when it will have its own forum? kinda awkward posting in here for questions.

mailmeharry2008
11-05-2011, 02:36 AM
There are no luck items in this new game, hunter noctalis, so you don't have to worry about the drop rates. Everyone else is also getting same drop rate what you are getting though it is lower as compared to algadon.

And for forums, chris will surely launch them if this game rocks. And mobile version and clan system would probably be introduced prior to forums.

a pinnapple
11-11-2011, 08:09 PM
are IP adresses logged for the game? i can only seem to log on at home and i have tried on several different computers. i am now using the same computer i have been but on a different network and no luck. i input my name and password and when i click "login" the fields clear.

edit: i am able to log on on fire fox but still not on IE, my usual browser

peppesson
11-14-2011, 06:25 AM
It seems IP have logged . When you log on another IP the pother session will be disconnected ... you cannot be connected at the same time with different IP

kil9012
11-15-2011, 09:01 AM
im a beast in the game kind of slow with nothing to do though i log on burn energy and 30sec later im gone

mailmeharry2008
11-16-2011, 01:00 AM
Lol @ kil9012.
Hunter noctalis is meant to be slow, and even hard as soon as you level up and meet bosses who have the capability to kill you as well.

Tfour
11-30-2011, 09:47 AM
is there any idea when the forum for the game will be open? or the team system? are we talking days, weeks or months?

mailmeharry2008
11-30-2011, 09:53 PM
Maybe months, as it has been a month already since launch of Hunter Noctalis :)

Tfour
12-01-2011, 07:50 PM
the only part of the game we see any change in the game so far is the featured items for the credit bundles or the rare energy boost item we can buy for about $35 worth in credits. quick open your wallets and become great

mailmeharry2008
12-01-2011, 10:08 PM
That's true Mr. Tfour, unfortunately. Doesn't seem to be a game for poor. And algadon may shortly be adopting same techniques as that of Hunter Noctalis to earn more and more money :(

The power of money is considered only in this Realm.

But don't lose hope, My team is trying to develop a game which will be meant for all kind of people, especially for poor. We are having story and concepts ready, but we lack funds to give those ideas life. Just pray to God, to help us attain funds, and fulfill our dream. If anybody can help us attain our dream, please feel free to contact us. We need PHP Programmers, and Artists to complete our team.

Thanks :)