Have we ever thought about limiting players to certain levels of HP or energy until they reach higher levels. As I am sure your aware we have some level 500 and down players that have ridiculous amounts of HP. Which yea great for them, but does that really provide for a challenge for that player or others in their path to follow? I guess it also goes without saying the buy your character theme as well. So I guess I kind of answered my own question. I would like to hear other's thoughts on the subject, including admin. Another chap and I were talking ad when we came up through the ranks things seemed different, we busted out butts leveling to get where we are. I have sense added some legendary items, but that is to protect myself from the players that go and purchase all the "extra" items. At the level I am I have to think twice about attacking a level 500 sometimes. Humm something seems a little disproportionate here.
Bat