View Poll Results: What do you think of the item damage feature?

Voters
31. You may not vote on this poll
  • I don't like it. Don't think weapons and armor should damage.

    16 51.61%
  • I like it. Let's keep it!

    1 3.23%
  • I like it, but think it should not happen as often as it did during the test.

    1 3.23%
  • It should be percentage based, where an item becomes unusable after reaching 100%, needing repair.

    13 41.94%
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  1. #11
    Junior Member
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    The armor damage/drop was a major pain and disruption to game play. As mentioned in other posts, it's challenging enough to keep your kill from getting stolen, calculating your energy so you can finish a kill, and managing your HP.

    The untimely disappearance of your armor! How do the guys on a phone app cope!?

  2. #12
    Senior Member
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    Although I voted the 100% option, there should be modifications even so. I am about to embark on the 800 quest/Amazon boss run for the first time and would be devastated to lose armor in the midst of that 10 minute span. So during battle the armor/weapon should be "locked in" until the end, therefore assuring a continuance which coincides with fair play.

  3. #13
    Senior Member
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    I voted in favor of "I don't like it. Don't think weapons and armor should damage."


 

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